CKPT3F.PIX					// Cockpit forward image file names
15,10,335,176					// Left, top, right, bottom rendering coordinates
CKPT3L.PIX					// Cockpit left image file names
15,10,335,166					// Left, top, right, bottom rendering coordinates
CKPT3R.PIX					// Cockpit right image file names
15,10,335,166					// Left, top, right, bottom rendering coordinates

d,46,183,SPEEDO0.PIX,7				// Speedo type, x, y, filename, x-pitch
d,179,168,SPEDO4.PIX,7				// Speedo type, x, y, filename, x-pitch

a,4,152,TACHO.PIX,31,179,0,21,215,0,-4		// tacho type, x, y, filename, x-pitch
d,179,183,TACHO3.PIX				// Tacho x, y, filename

33,183,GEARS.PIX				// Gear display x,y,image (external)
164,185,GEARS.PIX				// Gear display x,y,image (internal)

7						// Number of hands frames
208,150,HANDS36R.PIX,0,0,none			// Left-most hands frame
209,160,HANDS35R.PIX,0,0,none			// Leftish hands frame
223,176,HANDS34R.PIX,67,201,HANDS34L.PIX	// Leftish hands frame
227,188,HANDS33R.PIX,67,188,HANDS33L.PIX	// Centre hands frame
226,193,HANDS32R.PIX,72,180,HANDS32L.PIX	// Rightish hands frame
0,0,none,72,170,HANDS31L.PIX			// Rightish hands frame
0,0,none,64,158,HANDS30L.PIX			// Right-most hands frame

210,27,285,50					// Left, top, right, bottom of mirror
0,0,52,46					// Left, top, right, bottom of pratcam (*** relative to screen, not cockpit)

154,195,1,1,2,3,1,ENGDM.PIX			// Engine damage x,y,flash1..5
155,171,1,1,2,3,1,TRNDM.PIX			// Transmission damage x,y,flash1..5
152,181,1,1,2,3,1,STRDM.PIX			// Steering damage x,y,flash1..5
149,172,1,1,2,3,1,LBRKDM.PIX			// lf brake damage x,y,flash1..5
163,172,1,1,2,3,1,RBRKDM.PIX			// rf brake damage x,y,flash1..5
148,190,1,1,2,3,1,LBRKDM.PIX			// lr brake damage x,y,flash1..5
164,190,1,1,2,3,1,RBRKDM.PIX			// rr brake damage x,y,flash1..5
145,171,1,1,2,3,1,TYRDM.PIX			// lf wheel damage x,y,flash1..5
167,171,1,1,2,3,1,TYRDM.PIX			// rf wheel damage x,y,flash1..5
144,189,1,1,2,3,1,TYRDM.PIX			// lr wheel damage x,y,flash1..5
168,189,1,1,2,3,1,TYRDM.PIX			// rr wheel damage x,y,flash1..5
152,-3,279,155,DAMASK3.PIX

3										// Number of dimmed areas (external)
276,152,314,196							// Dim rectangle
31,182,42,198							// Dim rectangle
44,182,69,198							// Dim rectangle

0										// Number of dimmed areas (internal)
