CKPT2F.PIX								// Cockpit forward image file names
15,16,335,173							// Left, top, right, bottom rendering coordinates
CKPT2L.PIX								// Cockpit left image file names
15,24,335,185							// Left, top, right, bottom rendering coordinates
CKPT2R.PIX								// Cockpit right image file names
15,23,326,164							// Left, top, right, bottom rendering coordinates

d,46,183,SPEEDO0.PIX,7					// Speedo type, x, y, filename, x-pitch
d,81,175,SPEDO4.PIX,7					// Speedo type, x, y, filename, x-pitch

a,4,152,TACHO.PIX,31,179,0,21,215,0,-4	// tacho type, x, y, filename, x-pitch
d,137,173,TACHO3.PIX								// Tacho x, y, filename

33,183,GEARS.PIX						// Gear display x,y,image (external)
172,167,GEARS.PIX						// Gear display x,y,image (internal)

5										// Number of hands frames
84,176,HANDS24R.PIX,0,0,none			// Left-most hands frame
109,170,HANDS23R.PIX,0,0,none			// Leftish hands frame
132,168,HANDS22R.PIX,0,0,none			// Centre hands frame
153,170,HANDS21R.PIX,0,0,none			// Rightish hands frame
171,176,HANDS20R.PIX,0,0,none			// Rightish hands frame

269,15,344,38					// Left, top, right, bottom of mirror
0,0,52,46					// Left, top, right, bottom of pratcam (*** relative to screen, not cockpit)

311,189,1,1,2,3,1,ENGDM.PIX			// Engine damage x,y,flash1..5
312,165,1,1,2,3,1,TRNDM.PIX			// Transmission damage x,y,flash1..5
309,170,1,1,2,3,1,STRDM.PIX			// Steering damage x,y,flash1..5
305,167,1,1,2,3,1,LBRKDM.PIX			// lf brake damage x,y,flash1..5
321,167,1,1,2,3,1,RBRKDM.PIX			// rf brake damage x,y,flash1..5
305,190,1,1,2,3,1,LBRKDM.PIX			// lr brake damage x,y,flash1..5
321,190,1,1,2,3,1,RBRKDM.PIX			// rr brake damage x,y,flash1..5
301,166,1,1,2,3,1,TYRDM.PIX			// lf wheel damage x,y,flash1..5
325,166,1,1,2,3,1,TYRDM.PIX			// rf wheel damage x,y,flash1..5
301,189,1,1,2,3,1,TYRDM.PIX			// lr wheel damage x,y,flash1..5
325,189,1,1,2,3,1,TYRDM.PIX			// rr wheel damage x,y,flash1..5
0,0,285,143,DAMASK2.PIX


3										// Number of dimmed areas (external)
283,140,317,196							// Dim rectangle
31,182,42,198							// Dim rectangle
44,182,69,198							// Dim rectangle

0										// Number of dimmed areas (internal)
