Unofficial Carmageddon Patch by QTZ.
Work in progress version 1.0.0.32 updated 15.10.2015

This patch should work correctly with any fresh full installed Carmageddon version.
(I'm not sure about German version)

*** Install this patch to *full* *fresh* installation of Carmageddon
*** after installing this patch you may install add-ons or customizations,
*** but remember installing this patch on customized Carmageddon may fail
*** or at least you will lost some of your custom files and other errors may occur.

What's new / fixed (compare to original C1):

version 1.0.0.32 updated 15.10.2015:

 - Font width table correction
 - Some technical corrections for translations (most for Polish versions)

version 1.0.0.31 updated 29.09.2015:

 - Translations - wreck gallery button font - set to proper (race) palette one
 - Translations - two races info flics corrected
 - Some width tables for default English fonts are corrected

version 1.0.0.30 updated 21.08.2015:

 - 2 small checkpoint textures fixed to common version
 - 32x20x8 camera.pix replaced with proper lores version from demo
 - optional Mini CD added

version 1.0.0.29 updated 16.08.2015:

 - both main menus fixes and corrections
 - one pixel cleared on left view of pitbull car
 - softrndf.bdd replaced with version from 95 directory
 - keynames fixed - "#" replaced with "\", when "\" replaced with "\2"
 - hammer texture fix

version 1.0.0.28 updated 05.05.2015:

 - High Octane options "Logo intro" and "High Octane C2 adv" added (best use only with High Octane)
 - Support for Unofficial Max Pack 95 Restoration Project Pack HD Test added

version 1.0.0.27 updated 01.03.2015:

 - Hammer wheel texture patched

version 1.0.0.26 updated 12.01.2015:

- French translation updated
- for translations - graphics with English text (displaying during race in options menu) replaced with 'non available' graphic indicators.
- Juicy Jones graphics (OK STIMPSON replacement) used when required (for some translations - versions)
- High Octane setting added (if you want your C1 look like High Octane version, without tracks limit and with fixed graphics: load screen, Juicy Jones, ARMOR and LITER words)

Note: If you have High Octane version, to enable network mode and get rid of C2 adv, you need to use new exec from Stainless patch (for regular version) or from Max Pack / Splat Pack versions (win 95 version also may be used).
      Text decryption may be required (when new exec crash or stuck) - run game normally, start new game and in 'start race menu' type IWANTTOFIDDLE (if UCP [this patch] is applied you need to do this twice) then you can use other execs.
      Also for some execs corresponding files are required.

version 1.0.0.25 updated 10.01.2015:

 - added support for Carmageddon High Octane version
 - some other updates (text formation, cowless load screen, more)

version 1.0.0.11a updated 17.08.2013 and earlier:

- CarIcons edited / expanded (You can see those during net play)
- APC icon added (for caricons and for grid)
- Cars without icon changed to "CHEAT" as is in Splat Pack
- Additional 86 "ADD-ON" icons for add-on cars - this fix random data icons for add-on cars
  Note: 126 total, but network play crash with more than 85 cars
- Carmageddon White Hawk icon repainted
- grid icons fixed to correct numbers
- Car list fixes (all language versions are compatible and match CarIcons)
  Note: If you want to add custom cars - add them just before "END" of OPPONENT.TXT (reinstall will clear that!)
- Created mug animations for Annie and Frank (Max)
  Note: Both cars are not available as opponents by default, so animations are not visible (just for future use)
- All cars stealworthy cheat (optional) [no all cars available in net play, for that you can use cheat "joyrider"]
- Set bonnet position for every cheat car, also added missing Crush Data (APC is almost not destructible anyway)
- Fixed parts collisions in OTIS (not needed for pure C1 - conflicted with NEWEAGLE from SP)
- Fonts fixes (still need work)
- Pedestrian/Zombie/Robot version can be selected for main - unlimited - mode (with pedestrian related powerups!)
  Note: Also try my "Max Pack All Pedestrians Carmageddon Patch" (for Max Pack exec, so also for GOG with GOG patch)
- Boring (limited) mode is fixed to robots
- More sound available (based on Carmageddon Max Pack version)
- Pedestrian use more sounds (based on Max Pack too)
- Flag man switched to non lilliputian version (you may have already correct version)
- Fixed other peds - like two tails moo (cow)
- Original missing "Figure of Hate" map added as "Figure of Hate Arena" (Derby of Destruction) for net play (this track is present in early version of Carmageddon, but in further removed)
- Added two tracks not present on net track selection menu (names are taken from Meld Patch)
- Transparent effect for newer execs (latest Carmageddon release which equal Max Pack version, Carmageddon Max Pack / GOG release with GOG patch, Carmageddon with Max Pack exe / Splat Pack exe or from Stainless patch; High Octane version have transparent effect already, but it's recommended to use other new execs anyway)
- Faust car selection picture updated
- Added 6 hidden animations from Splat Pack (including 3 not used in Splat Pack)
- Added optional animated car selection menu
- Added alternative versions of sounds
- Added alternative fat ped (old version from SP demo)
- Added alternative rank font (old fashion gold)
- Added translations (work in progress - some more complete than original, some partial)
- Random powerups set to be the same for all translations
- Fixed texture for upper part of running crane (MNCRCBTP.PIX inside pix packs) - exchanged with correct version
- More fixes...

Note: For net play use same version of this patch for all players (you can set different settings).

Note: For very old exec translated version may crash the game, so if translation failed for you, try English (or translated "on English") or update your exec (this patch doesn't update exec).

Note: In hires mode caricons in menu are displayed incorrectly - this is normal.
This happened because of bug in Carmageddon - hi-res icons are loaded instead of lo-res for menu, but in game is OK.

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